How It Works

How Pumpkin works

Pumpkin is a Family Operating System. Kids build real life skills through the things your family already does, then earn rewards that actually motivate them. Here's the whole system in one place.

Every family already runs on chores, routines, homework, and the odd bribe for good behavior. Pumpkin turns that everyday reality into one clear system: kids see what to do, do it, and earn a reward they care about. No bank account, no debit card, and no nagging. The two halves below - what kids do and how kids earn - are the whole idea.

What kids do

The things your family already does

Chores

Age-appropriate tasks, from making beds to doing dishes. Set a chore once and it repeats on the schedule you choose, so kids always know what's expected without being reminded.

See chores by age

Habits

Daily routines that stick, like brushing teeth, washing hair, and tidying up. Streaks make consistency visible, turning small repeated actions into habits that last.

Academics

Homework tracking, reading goals, and study streaks. Pumpkin brings schoolwork into the same system as chores, so effort in every part of life gets recognized.

Activities

Sports, music, art, and the hobbies they love. Track practice and participation so kids build follow-through on the things that matter to them, not just the household to-do list.

Set Goals

Dream big with savings targets, grade goals, and personal milestones. Goals turn everyday effort into progress kids can see and work toward over time.

How kids earn

Rewards that fit your family

Points & Stars

Stars for little ones, points for big kids: progress they can see. A simple, motivating currency that works at any age, no money required.

Screen Time

Gaming, YouTube, and tablet time, earned rather than simply given. Kids earn minutes by completing tasks and learn to budget the thing they care about most.

How screen-time rewards work

Money

Real savings goals with real progress tracking, no bank account or debit card required. Parents stay in control of any real money involved.

Teach money without a card

Treats & Experiences

Pizza night, ice cream runs, movie outings: the fun stuff. Reward effort with experiences your family already loves, whatever motivates your child.

Money is just one option, never the whole point. Most families mix currencies - stars for a preschooler, screen time for a grade-schooler, a savings goal for a tween - and Pumpkin adapts to each child's age automatically.

How it comes together

Set up your chores, habits, and goals once, choose how each is rewarded, and Pumpkin becomes the family's single source of truth. Kids complete tasks, parents approve them, streaks build, and rewards are earned - the same loop whether your child is four or fourteen. If you want to go deeper on a specific piece, start with screen time as a currency, our chores-by-age chart, or see how Pumpkin compares in the best chore apps for kids roundup.

Frequently asked

Pumpkin is a Family Operating System that teaches kids ages 4 to 13 and up responsibility and life skills through chores, habits, academics, activities, and goals, with rewards they earn like points, screen time, treats, or money.

Rewards are flexible. Kids can earn points and stars, screen-time minutes, treats and experiences, or real money savings goals. Money is one option, not a requirement, and no bank account or debit card is needed.

Pumpkin is age-adaptive across five personas: Seedling (4-6), Explorer (7-9), Achiever (10-12), and Independent (13+). The language, visuals, and rewards shift automatically as your child grows, so one plan works for the whole family.

See the whole system in your own family.

Pumpkin is live on iOS. 7-day free trial, then 30% off your first year with code SUMMER30.

No bank account required · No ads, ever · COPPA-compliant